World of Warcraft

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  • The paradox of progress

    Tobold's Blog
    Tobold Stoutfoot
    23 Sep 2014 | 1:57 am
    Once upon a time a video game ended with some sort of "Game Over - You Won!" screen at the end and rolling credits. And during the game you played the same character with the same abilities from start to finish. While pen & paper Dungeons & Dragons might still be a niche hobby, it certainly had one big effect on the video games of today: In many games you now have a character level, and the game never ends. You might hit the level cap, or finish the story, but that won't get you to the game over screen; you'll be able to continue playing, either repeating stuff or playing other game…
  • Housing for tourists

    Tobold's Blog
    Tobold Stoutfoot
    22 Sep 2014 | 1:00 am
    My first proper MMORPG (not counting LPMUD and the like) was Ultima Online. I was there when they introduced open world housing. It was a disappointment, with not enough housing space available, but a lot of empty houses taking up space (camped by people who wanted that space when they house crumbled). 15 years later I read about the ArcheAge launch and think that nothing has changed. If anything, things have gotten worse: People stay less long in a MMORPG than they used to, and that is especially true of Free2Play players, which didn't exist 15 years ago.The problem is relatively simple: If…
  • What if they made a game you couldn’t play?

    Kinless Chronicles
    Kinless
    17 Sep 2014 | 9:18 pm
    Not really sure how good a business model that would be. I wasn’t sure the loader program was working yesterday, the start, I believe, of the free-to-play ArcheAge.  Glyph just sat there, appearing to be doing nothing.  But when I went to close it, it asked “Are you sure you want to cancel the patch?”  Ummm, no.  You’re patching? So I let it run all night, and tonight I was going to check it out again.  Oh, about 5pm or so I fired it up and found the queue.  I was 3,700, give or take a few hundred, next in line to join the server.  They were all red, and…
  • The next video game crash

    Tobold's Blog
    Tobold Stoutfoot
    20 Sep 2014 | 11:42 pm
    Kotaku last week had an article asking whether we are on the cusp of another video game industry crash. I think that is very much possible. It isn't just everything mentioned in that article, like people having huge libraries of unplayed Steam games. But there is also the economic side to consider. I consider Microsoft buying Minecraft for $2.5 billion to be a sign of weakness, not strength, of the industry. Not only will they never get their money back (Mojang has $290 million of *revenue* per year, not profit. The time it would take to make $2.5 billion on the profit of that means Minecraft…
  • The Queue: Soloing old raids, character models in 6.0.2, Brewfest mounts, cooking, and the buff

    WoW Insider
    23 Sep 2014 | 9:00 am
    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today. Let's all take a minute and be thankful for the small things in life, like rolling a new character and being completely alone in the zone to kill all those boars by yourself. Wooo... Alexander asked: QFTQ, or anyone else who can answer: as a Pandaria heard lvl 90, is it possible to solo Wrath and Cataclysm raids? More importantly for me, anyway, is it possible with an enhancement shaman? I know plate classes…
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    WoW Insider

  • The Queue: Soloing old raids, character models in 6.0.2, Brewfest mounts, cooking, and the buff

    23 Sep 2014 | 9:00 am
    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today. Let's all take a minute and be thankful for the small things in life, like rolling a new character and being completely alone in the zone to kill all those boars by yourself. Wooo... Alexander asked: QFTQ, or anyone else who can answer: as a Pandaria heard lvl 90, is it possible to solo Wrath and Cataclysm raids? More importantly for me, anyway, is it possible with an enhancement shaman? I know plate classes…
  • Around Azeroth: So hoist up the John B's sail

    23 Sep 2014 | 8:00 am
    "Spectacular Death likes to provide answers to the questions you didn't know needed to be asked," writes submitter Gimmlette. "This time, it's how many pirates will fit in the crow's nest in Booty Bay. Step one is to get everyone into a raid. Step two is to order them to take their summons and like it. Step three is to have everyone greet Dread Captain DeMeza. Our tests conclude that the crow's nest holds many more than the dozen we had online before our 'Raid Like a Pirate' event. Yes, there is a reason Ollivor is sitting on the top of the mast. Do you know what's inside a voidwalker? Now…
  • Breakfast Topic: Will you reroll for Warlords?

    23 Sep 2014 | 7:00 am
    To answer the question posed by the headline, I'm not going to reroll for this coming expansion. But every expansion I've seen since The Burning Crusade I've seen people reroll. People reroll for lots of different reasons - they feel their class is weaker now, they're bored, there's a new class introduced (so not this time for this reason), they want to switch roles and their current class doesn't tank or heal or isn't a pure DPS class, or they feel like the class they are currently playing isn't as good at what they're doing than another class. The start of an expansion is often seen as the…
  • The WoW Insider Show tonight at 11pm EDT, live from our secret lair

    22 Sep 2014 | 5:00 pm
    Tonight we're going live at 8:00 p.m. PDT / 11:00 p.m. EDT with the WoW Insider Show. You can join us right above with the live stream or head over to our Twitch.TV page and chat with us there. If you can't make the show don't worry! It'll be posted on iTunes tomorrow, along with a full recording right here. Remember that we need to keep the chat civil, so there are mods about to make sure everyone plays nice. Thanks for stopping by! Filed under: WoW Insider ShowThe WoW Insider Show tonight at 11pm EDT, live from our secret lair originally appeared on WoW Insider on Mon, 22 Sep 2014 19:00:00…
  • How will Warlords affect low-level characters?

    22 Sep 2014 | 3:00 pm
    It's something that's fairly easy to forget in all the talk of item squishes and character boosts, but Warlords of Draenor is going to make a lot of significant changes to how it feels to play a low level character and level up. That's why forum threads like this one interest me so much, because it's important to get that low level balance right. Yes, we have the boost, we have things like heirlooms, but in the end the game has to function at low levels for people without them. If it doesn't or can't, then people who try the game on trial or who decide to start an alt after using the boost…
 
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    World of Matticus

  • Half a Year Later, Relieved at no Chat in Hearthstone

    Matticus
    19 Sep 2014 | 11:57 am
    That certainly took a while to reach. Yes, I’ve managed to accomplish one of my goals for Hearthstone: Reaching Legendary status. Now I can relax some and experiment with other decks and classes before the next great hunter nerf. The deck I used was the one I linked to in my last post for Hunters. I can now begin focusing on trying my hand at tournaments. I was quite surprised to see that Legend players make up a really small percentage of the population. I guess that makes sense with around 20 million players but how many of them engage in the ladder, I wonder? I’m not a fan of…
  • Hearthstone: Post Naxx Face Hunter

    Matticus
    4 Sep 2014 | 12:44 pm
    I’ve been piloting the hunter deck throughout the month of August and peaked at rank 3. With a little more time, I think the deck would’ve been able to reach legend but I ran out of gas at the end. Here’s the deck list: Face Hunter by Matticus Class: Hunter Hunter (20) Hunter’s Mark x2 Flare x2 Tracking x2 Webspinner x2 Explosive Trap x2 Starving Buzzard x2 Eaglehorn Bow x2 Animal Companion x2 Kill Command x2 Unleash the Hounds x2 Neutral (10) Leper Gnome x2 Undertaker x2 Haunted Creeper x2 Ironbeak Owl Mad Scientist x2 Leeroy Jenkins Here’s the win rates and percentages by…
  • Raiding Epiphany

    Matticus
    22 Aug 2014 | 11:52 am
    You know that time when you’re working on a new boss and it just seems like you keep hitting that same block over and over? For us, it was Blackfuse. We’ve been working on the guy for the past month now. We kept bringing him down to about 65% but we’d keep consistently buckling during that first magnet phase. It was a combination of fires, mines, overload, or something else that was seemingly unavoidable. Then all of a sudden, the clouds part. Sunlight shines right through. The players are struck with a wave of epiphany. Our attempts improve dramatically. We made it past the…
  • Win a Beta Key from BlizzPro!

    Matticus
    30 Jul 2014 | 11:25 pm
    http://www.youtube.com/watch?v=EdxIFiYGB0A BlizzPro has five beta keys to give away and we want to hand ‘em out to you! I’ll mention how to get them in a moment. I know I don’t often plug the show here as much (shame on me). I’m going to attempt to make a concerted effort to do so. We’re steadily aiming to ramp up our content. More co-hosts have been added for a more panel discussion type of production. On the beta, I did get a chance to test most of the bosses that were up. There’s more happening later on today and I’ll try to get in on those as well. If you watch this week’s…
  • Hearthstone: Post Naxx Warlock Zoo Deck

    Matticus
    24 Jul 2014 | 8:00 am
    Everyone enjoying the new Naxxramas adventure mode? Managed to breeze through the normal and class challenges fairly quickly. I’ll admit I was fairly stumped by the heroic bosses for a bit until I reconstructed my ranked decks from the ground up and made the connection that I wasn’t playing against live players. To out gimmick a deck, you must create gimmicks of your own. I’ll provide a list later of decks I used against the heroic bosses later. For now, I wanted to illustrate an evolution of the popular Warlock zoo deck with new Naxxramas cards. Lists similar to this have started…
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    Kinless Chronicles

  • What if they made a game you couldn’t play?

    Kinless
    17 Sep 2014 | 9:18 pm
    Not really sure how good a business model that would be. I wasn’t sure the loader program was working yesterday, the start, I believe, of the free-to-play ArcheAge.  Glyph just sat there, appearing to be doing nothing.  But when I went to close it, it asked “Are you sure you want to cancel the patch?”  Ummm, no.  You’re patching? So I let it run all night, and tonight I was going to check it out again.  Oh, about 5pm or so I fired it up and found the queue.  I was 3,700, give or take a few hundred, next in line to join the server.  They were all red, and…
  • ArcheAge, a Neverland

    Kinless
    8 Sep 2014 | 7:04 am
    I kind of knew what I was getting into, but it became very jarring after playing 10 levels over ArcheAge’s Open Beta weekend. I knew the character models would be “asian.”  But, aside from the occasional use of some gray haired NPCs, and some other anomolies, every NPC (and every Nuian) was a youthful 16-18 year old.  Farmer Grady, Maid Jenny, Mayor Bob.  I think the cad who attempted to become king by trying to solve the palace maze (or something like that) had a moustache painted on his upper lip with shoe polish.  This is the utopia from Logan’s Run. Nobody is…
  • Next Big Thing Tourist

    Kinless
    3 Sep 2014 | 8:17 am
    Wildstar is merging all servers onto two new megaservers.  I liked the game, really liked the graphic style.  Especially the “manmade” look of all the natural elements on Nexus.  That nothing was randomly natural, but crafted by a higher power.  How the trees and grass and hills all came up “procedurally” with very clear patterns.  But I didn’t like it enough to keep subbing.  Server merge portends free-to-play at some point? TESO we did resub to.  It had appeared, over a couple of play sessions, that the “playing in a party” thing was worked…
  • Five 90s

    Kinless
    31 Aug 2014 | 10:09 pm
    So far, pre-Warlords of Draenor I’ve got 5 90s. Cenotaph and Sunstriker I soloed through on my own. Msaker and Greenclaw I partnered with my wife’s Droonda and Itarilda and we quested our Horde and Alliance couples to 90. Outrageous and Ombria were mid 50’s characters that we were playing, and we picked professions we wanted to have maxed, and then took advantage of the free boost to 90 once they hit 60. (You had to be 60 to get to 90 WITH max level crafting. Boosting a less than 60 character would mean leveling it to 600 on your own.) Now we can take a little break and…
  • A Battle.net Queue??

    Kinless
    26 Aug 2014 | 8:10 pm
    “It’s a busy day for Battle.net! To help everyone log in, you’ve been placed in a queue.” What in blazes is a queue? I haven’t seen one of those in many, many years!
 
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    Blessing of Kings

  • Day One Pricing for the Base Currency

    Rohan
    22 Sep 2014 | 9:28 pm
    Pretty much all MMOs have a base currency: gold, credits, gil, etc. This is the currency that the most transactions use, as well as the currency used between players. It's also the currency which is the most constant from the beginning to end. Here's something I've been wondering about base currency lately:If the game offers something purchasable for base currency in an update, must it be affordable on Day One?Both FFXIV and TOR offered player housing for what seemed to be exorbitant amounts of base currency. There were a lot of complaints that the prices were not affordable. But I did not…
  • A Queue System Design

    Rohan
    21 Sep 2014 | 8:44 pm
    Archeage Queue IssuesThe major news from the Archeage launch are the queues. The queues are very long at the moment, especially for F2P people. I have not been able to play my first character for several days as the queues are always upwards of a thousand players. I made a second character, an archer, on a newer server. Since the server seems to be primarily made up of F2P people, the queue times for me as a patron are negligible.Still, it's interesting to see how Archeage's game design has interacted with the queues. There is one significant design element which is making the queues much…
  • Parity of Time

    Rohan
    18 Sep 2014 | 10:32 pm
    Azuriel has an interesting post on Parity as Entitlement. He's discussing entitlement, F2P, money and time. At one point his discussion touches on the different amounts of time people have available:Perhaps this disagreement comes from differing definitions of parity. Tobold in later comments suggests no MMORPG features parity because different people have different amounts of time to spend playing the game. This is not a dilemma to me – as I mentioned previously, the both of us have the same 24 hours in a day in which to allocate our time. I have zero issue with you receiving greater…
  • Archeage Impressions

    Rohan
    16 Sep 2014 | 10:17 pm
    Archeage headstart was this past weekend. Recalling that I had (perhaps foolishly) bought a Founder pack, I decided to join the fun.The launch hasn't been the smoothest launch, but it also hasn't been the worst launch either. There are pretty long queues at the moment, but I think they will die down after the initial rush.There's a somewhat similar situation with land. Archeage is a "sandboxy" game, with crafting and farming right in the world. It's a non-instanced world too, which is something I have greatly missed. In any case, the open world means that land is valuable and can be used up.
  • Upcoming Schedule for Warlords of Draenor

    Rohan
    15 Sep 2014 | 4:03 pm
    Warlords of Draenor is being released in a few months. Since I'm not actually playing WoW these days, I've lost track of exactly when things are occurring. So I thought I'd list all the upcoming events that I know about.DateEventOct ??Patch 6.0 released. No formal release date yet, but it's usually about a month before the expansion proper.Nov 7-8BlizzconNov 13Warlords of Draenor released.Nov 21 - Jan 6WoW's 10th Anniversary. Remastered Molten Core (for level 100) and Southshore vs Tarren Mill (for level 90-100).Dec 2Rated PvP season starts.Dec 2Normal and Heroic Highmaul raid opens.Dec 9Raid…
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    Kill Ten Rats

  • Tips for Introverts

    Zubon
    18 Sep 2014 | 5:54 am
    Many of our readers are introverts. In broader conversations about our lives as gamers, a question often comes up: “How do I even talk to people?” Personally, I have found that the answer differs if you are a PC or a console gamer, and I don’t think we can really attribute that to the kind of person who plays on different platforms, if there is such a thing (and many play both). If you are a PC gamer, the answer is usually to walk right up to someone and press E. Right-click can also work. For console gamers, that will usually be the A button. You’re welcome. : Zubon…
  • When You Buy Counterfeit Fashion, You Are Paying to Spam Our Site

    Zubon
    17 Sep 2014 | 7:35 pm
    After the spam deluge, Ethic applied a stronger spam filter that automatically sent more things to “spam” rather than “pending.” The effect is similar except that the site no longer e-mails me 50 times per day to ask if the comment by “Buy Cheap Louis Vitton” is legit. A blogger buddy asked me to check the spam filter, and yep, there were some false positives, so we fished some folks out. Of the 500 spam comments I reviewed, 3 were internal links from our site, 4 were legitimate comments, 1 was from a gold-selling site, and all the rest were fashion sites…
  • [TT] Hyperborea

    Zubon
    15 Sep 2014 | 11:02 pm
    At Gen Con, we learned to play Hyperborea from one of the developers, which is one of the glories of Gen Con. As I type this, it is soon to be published in the US but not quite there; it may be available by the Tuesday this appears. It is recommended but costly ($90) and very strongly a gamer game. The game is one of territorial control and resource acquisition with a bag-building mechanic in place of the increasingly common deck-building mechanic. That is, each player has a bag of colored cubes, and you power your abilities by drawing and spending them. A large part of your strategy is what…
  • Epic Foes

    Zubon
    13 Sep 2014 | 11:02 pm
    From Clicker Heroes : Zubon Epic Foes is a post from: Kill Ten Rats
  • Cashing In

    Zubon
    12 Sep 2014 | 11:02 pm
    If the rumored deal goes through, I’m happy for Notch and Mojang. I’m told there is some sort of internet controversy about selling out, but “and someone on the internet complained about it” is true for all values of X, and the only counterarguments I’m really interested in entertaining are variants on “he could get more money.” Penny Arcade is on point. No real insight or commentary. I just saw the “$2 billion” headline this week and thought, “Good for them!” and, “Congrats!” and, “one of us won!” :…
 
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    Honor's Code

  • Battle on the High Seas

    Ted Atchley
    22 Sep 2014 | 7:02 am
    (This was supposed to go out on Friday, but I was having some Internet issues.)Avast, me hardys!In me landlubbin' days, I started me a farm in da Valley O the Four Blowing Winds. But I've had more work than I could bloody do. I needed me a scurvy lad to come help. Unfortunate as a no good swashbuckler, I wasn't best friends with any of the fine people o the valley.I set course to make one of them me bestest friend. I didn a care really which one. There be work to be done and I needed a someone ta do it, but what I needed was a bit of leverage.I started all sorts of looting, and pillagin' in…
  • Timeless Exploration and Legendary Frustration

    Ted Atchley
    18 Sep 2014 | 5:00 am
    Once I had my sea legs under me, I ventured out to the Timeless Isle. It was an interesting place. I found a couple of chests and upgraded my Ret set a bit. When I left Honors he was still main spec Prot and off spec Ret. While his Prot set was a respectable (for the time) 502, his Ret set was about 480. Oddly enough, despite the layoff, with Timeless gear being 496 there still isn’t much in the way of upgrade his (my? Why am I talking about Honors in 3rd person?) Prot set.With a little practice and some upgrades I managed to get some of the quests done. I can handle the elite tigers and…
  • Back to WoW

    Ted Atchley
    12 Sep 2014 | 5:00 am
    This past weekend was back to football. In gaming, I'm back to WoW. I cancelled my account almost a year ago. I’ve bounced from SWTOR to Wildstar but nothing has really stuck with me like WoW did.There’s a familiarity I feel with WoW that no other game has been able to match. Every time I would play with my buddies in SWTOR or Wildstar, I would remark on how something reminded me of a mechanic in WoW. It got to the point that we would do a boss fight and one of them would ask, 'so which Boss from WoW did that remind you of'? While I learned what a dagun or a rowsdower was, they didn’t…
  • [Hearthstone] How to Beat Noth the Plaguebringer on a Budget

    Ted Atchley
    9 Sep 2014 | 5:00 am
    This is how I beat Noth the Plaguebringer with only 2 rares and the 1 Legendary you get from clearing the first wing. I tried this deck a second time to make sure it wasn't a fluke and won handily. This deck also took out the next boss, Heigan the Unclean. For Loetheb, it didn't work, but my Paladin deck did the trick.My grand plan with Hearthstone was to save up and open the Naxxramas wings. After playing a little while in Casual and getting Rank 20 in ranked played, I managed to save up the 700g I needed to buy the Plague Quarter, next wing of Naxxramas.The first boss in the Plague Quarter…
  • Hearthstone

    Ted Atchley
    2 Sep 2014 | 5:00 am
    I’ve been playing some Hearthstone.I played it back in beta and I decided to give it another shot. It fits pretty well into a casual playtime. I usually don’t like PvP game, but when I’m playing Hearthstone it doesn’t feel like PvP in MMOs. I don’t like losing but it never feels punishing. Maybe it’s the fact that you don’t interact much with your opponent. Emotes are fairly limited and outside of a “Well played” I don’t see much interaction.The first surprise was that my progress from Beta had NOT been wiped. All the cards I had gotten were still available and I had…
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    Tobold's Blog

  • The paradox of progress

    Tobold Stoutfoot
    23 Sep 2014 | 1:57 am
    Once upon a time a video game ended with some sort of "Game Over - You Won!" screen at the end and rolling credits. And during the game you played the same character with the same abilities from start to finish. While pen & paper Dungeons & Dragons might still be a niche hobby, it certainly had one big effect on the video games of today: In many games you now have a character level, and the game never ends. You might hit the level cap, or finish the story, but that won't get you to the game over screen; you'll be able to continue playing, either repeating stuff or playing other game…
  • Housing for tourists

    Tobold Stoutfoot
    22 Sep 2014 | 1:00 am
    My first proper MMORPG (not counting LPMUD and the like) was Ultima Online. I was there when they introduced open world housing. It was a disappointment, with not enough housing space available, but a lot of empty houses taking up space (camped by people who wanted that space when they house crumbled). 15 years later I read about the ArcheAge launch and think that nothing has changed. If anything, things have gotten worse: People stay less long in a MMORPG than they used to, and that is especially true of Free2Play players, which didn't exist 15 years ago.The problem is relatively simple: If…
  • The next video game crash

    Tobold Stoutfoot
    20 Sep 2014 | 11:42 pm
    Kotaku last week had an article asking whether we are on the cusp of another video game industry crash. I think that is very much possible. It isn't just everything mentioned in that article, like people having huge libraries of unplayed Steam games. But there is also the economic side to consider. I consider Microsoft buying Minecraft for $2.5 billion to be a sign of weakness, not strength, of the industry. Not only will they never get their money back (Mojang has $290 million of *revenue* per year, not profit. The time it would take to make $2.5 billion on the profit of that means Minecraft…
  • Your loss, Amazon!

    Tobold Stoutfoot
    19 Sep 2014 | 11:49 pm
    I don't watch live TV. Having to be there at a specific time, and then sitting through the ads, not my cup of tea. But I do watch a lot of TV shows, either recorded with a hard drive recorder, or bought as a full season of one TV show on DVD. Usually from Amazon UK, because I prefer English with English sub-titles, that being the neutral ground between me and my wife. Obviously I would be interested in TV on demand, but here in Belgium that used to be extremely difficult: For example Amazon Instant Video is offered in three neighboring countries that have their own Amazon website, but you…
  • Before and after

    Tobold Stoutfoot
    19 Sep 2014 | 5:52 am
    Watch Dogs: 77. The Sims 4: 70. Destiny: 77. These are some current average game review scores from Metacritic for some of the biggest game releases of this year. In a scoring system where a good game has a score of 90 or more (and developer's bonuses depend on having a score of 90 or more), those are rather disappointing numbers. So how about some other numbers? Watch Dogs sold 8 million copies until July. The Sims 4 sold 400,000 copies in the first week. Destiny shipped $500 million worth of copies to retailers on release and sold $325 million worth of those in the first week.Apparently…
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    World of Warcast: A World of Warcraft Podcast

  • Episode 198, "How much is your chopper?"

    18 Sep 2014 | 7:33 pm
    News: Horde Chopper on PTR. Upgrading from the digital to physical Collector's Edition. Brawler's Guild going away in 6.0.2 until WoD comes out. Legendary cloak quest going away in 6.0.2. New UI changes. Lords of War Part 3 up. Mike's comments on reputation when working on "The Insane" title.
  • Episode 197, "The 20-year expansion comes with Ben-Gay"

    28 Aug 2014 | 5:04 pm
    What does ten years of expansions mean for the players that are getting older? What would Blizzard have to do to keep players interested for the next ten years, and how do you attract new players as time goes on? WoD was supposed to be out in June. Would that affect the Blizzcon announcements? Mike's experiencs playing beta last week before vacation.
  • Episode 196, "I've never been so happy to see orcs"

    14 Aug 2014 | 11:29 am
    Special guest @iKrissi is here to talk about Blizzard's WoD Cinematic announcement.
  • Episode 195, "Starstone"

    7 Aug 2014 | 7:15 pm
    Warlords of Draenor cinematic and release date coming August 14. WoW's 10th anniversary preview Warlords of Draenor: Illusions change your enchant effects World of Warcraft down to 6.8 million subscribers What this whole JustinTV/Twitch issue means for streamers. Batman vs. Superman movie release date changed, now competing with Warcraft in March, 2016.
  • Episode 194, "This Dark Portal goes to 11"

    10 Jul 2014 | 7:23 pm
    Warcast turns 9! Hearthstone Naxxramus expansion announced. Bottoms up! Undermine Journal closing shop. Rob Pardo leaving Blizzard. New male models released. Blizzard to sell SDCC exclusives. Auction houses to be cross-faction in WoD. Molten Corgi pet! All about beta (so far)
 
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    Leafshine: Lust for Flower

  • [HOAX] 25 years for "Swatting" - how gaming changes

    Adam
    1 Sep 2014 | 3:59 am
    One thing that has changed dramatically in gaming while I've been distracted has been the rise in livestreaming of games, and Twitch in particular. And with it came a new opportunity for trolling - but with horrible consequences: DeQuincy, LA — What many teenagers these days are considering a harmless prank, has landed one online gamer in more trouble than he could have ever imagined. In a Louisiana courtroom today, 15-year-old Paul Horner broke down in tears after a judge found the young man guilty on two counts of domestic terrorism and was sentenced to twenty-five years to life in…
  • WoW RSS Reboot

    Adam
    15 Feb 2014 | 11:43 am
    The problem with dropping out of WoW life for about 18 months is that certain things have just gone away. Like my guild, for example - but more on that later. Another thing that went away completely was Google Reader - killed off last year by the Big G. Luckily, I had the foresight to take a few minutes to dump out my RSS subscriptions via Google Takeout, and I had them safely stored away in my Dropbox.  So, one quick sign-up with Feedly later, and my feeds are coming in… Wrangle that XML…   The joy of OPML Now my old WoW RSS feeds are up and running again, and looking rather…
  • 15 Feb 2014 | 6:07 am

    Adam
    15 Feb 2014 | 6:07 am
    Progress is being made…
  • Whatever happened to Leafshine?

    Adam
    12 Jan 2013 | 5:24 am
    Getting wood in Pandaria - old style What the hell happened to Leafshine? Dammit, this blog is over five years old - and it missed its half decade anniversary. Silence has reigned for months, with only occasional bursts of activity. What is happening here? Well, the major reason for silence over the last six months can be summed up thus: I'm on your blog, Daddy! Yes, Dr. Leafy and I had our first child back in the summer and - while I had intial hopes that life might return to something like normal (hence the "countdown posts" that went nowhere…) - it changes everything. Free time has been…
  • 2… (speed isn't everything, Ratters)

    Adam
    18 Aug 2012 | 2:32 pm
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    HuntsmansLodge.com

  • These are so good

    Garwulf
    30 Aug 2014 | 9:30 pm
    The Orc is always hilarious, but between the hunter and his pet (Frostsaber..?), those two steal the show in this series – especially in this last one. The Explosive Trap + Disengage was friggin’ great, and the Aspect of the Cheetah emote, but the Scare Beast at the end…OMG. Love it when the Troll Druid […] The post These are so good appeared first on HuntsmansLodge.com.
  • Memorable WoW Moments: Taming Garwal

    Garwulf
    22 Jul 2014 | 11:34 pm
    Around 5 years ago, some clever Hunter devised a way to tame a Worgen – back before they were a playable race, of course. Once I got wind of this taming exploit I naturally had to give it a try for myself. I mean, the thought of having a werewolf for a pet…how badass was […] The post Memorable WoW Moments: Taming Garwal appeared first on HuntsmansLodge.com.
  • Q & A: My Key Bindings

    Garwulf
    20 Jul 2014 | 5:25 pm
    First off, if you’ve sent me an email that I never replied to, please do not take offense. I receive a decent amount of email now and again – mostly pertaining to my UI – and it gets very difficult for me to devote time to detailed responses, especially when things are crazy around here. […] The post Q & A: My Key Bindings appeared first on HuntsmansLodge.com.
  • Cleaning house

    Garwulf
    20 Jul 2014 | 4:35 pm
    Some of you may be happy to know that I’ve returned my attention to the site and I’m busy in the backend cleaning up spam comments and making general updates & improvements. Unfortunately, the spam tends to accrue when I’ve gone absent for months at a time, so surgically removing the bogus comments amongst the […] The post Cleaning house appeared first on HuntsmansLodge.com.
  • Almost back…

    Garwulf
    14 Jul 2014 | 2:06 pm
    For the loyal few that still return here once in awhile in hopes of seeing something new up on the home page, I once again apologize for my sudden disappearance. However, those of you who’ve followed the site for any length of time probably also know that I’m good like that. I tend to go […] The post Almost back… appeared first on HuntsmansLodge.com.
  • add this feed to my.Alltop

    MMO Gypsy

  • So, why is Wildstar not doing better?

    Syl
    9 Sep 2014 | 10:18 am
    Yesterday, Rohan tried to put a finger on why Wildstar isn’t doing so well only 3 months into launch. Wildstar the great AAA-hope of 2014, the polished, cartoony WoW-esque holy trinity, theme-park MMO that appeared different yet similar enough to accommodate the mainstream. I agree with Rohan that WS has a higher difficulty level than WoW, although the leveling process never struck me as hard or tedious on my Esper. WS is packed with some fun quests and a very linear, well-paced progression to level 50. I’d happily place bets on FFXIV:ARR being grindier than WS, only FFXIV is so…
  • Where all the Hate comes from

    Syl
    7 Sep 2014 | 6:00 pm
    This is a very personal post. If you’re unaware of the events around gamergate or lack feminism’s 101, you won’t be educated by me here.  After an intense discussion of the events around gamergate for an upcoming CMP round-table, I got talking some more about the internet mob and general hostility directed at women like Anita Sarkeesian with the excellent Roger and Sean. The comment that really kicked this off was Roger pointing out how Sarkeesian never actually condemns anyone for enjoying the games she’s covering; neither does she claim you’re a horrible…
  • [Wildstar] Silver Dungeons and the Return of the DPS

    Syl
    5 Sep 2014 | 10:41 am
    (Is anybody still playing Wildstar out there? Well…I am!) Before disappearing from gaming for the past few days due to real life, I got my Esper in Wildstar ready and prepped for silver dungeon runs. No doubt the bronze patch is incoming soon to speed up that attunement process somewhat but silvers are still on the table for many players and frankly, I was curious about difficulty compared to WoW heroics. Turns out, Wildstar silver runs are really more like mini-raids than WoW-style 5 mans. There’s no way a random group of mostly inexperienced people will finish anything for hours…
  • Blaugust News and the Gaming Questionnaire

    Syl
    26 Aug 2014 | 4:24 am
    The blogosphere has been busy blaugusting under Belghast’s lead, an event I have been absent from due to a very hectic August and final examinations upcoming next week. Not that I would ever have managed a daily posting schedule, anyway. There were more great things happening this month however, the birth of the 8bitkitchen among them – a brand new gamer foodies blog graciously set up by Liore, so the blogosphere has a place to blog collaboratively about the foods they enjoy cooking and eating (welcoming more recruits!). I am loving this, also for its insight into fellow…
  • [Wildstar] Of Unfun Raids. And: That Attunement just got Nerfed

    Syl
    13 Aug 2014 | 11:50 am
    Following up on Monday’s post about the complexities of healing Wildstar dungeons, which clearly doesn’t entice everybody, I came across this interesting link on Wildstar’s raiding being a major pita (my words) by one who seems to know what he’s talking about. Now clearly, no raider speaks for everybody but it’s rare to find one of the cool kids looking back and saying”yeah, that sucked” or “I don’t miss it one bit”. To paraphrase some of Fevir’s points in the video, raid encounters are such hectic and constant telegraph…
 
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    Mana Obscura

  • Competition: Win Guild Wars 2 Swag!

    Gazimoff
    22 Sep 2014 | 10:30 am
    Firstly, an apology. I meant to get this competition up several weeks ago, but things at Chez Gazz have been absolutely manic. Anyhow, thanks to the generous folks at ArenaNet and NCSoft, I have a small collection of Guild Wars 2 swag from Gamescom that I wanted to share around! Here’s what’s on offer: First Prize: Guild Wars 2 blank hardbound notebook, Living World mouse mat, and Mini llama item code. Second and third prize: Mini Llama item code. How do you win? Simple. I want you to take a screenshot of yourself and a Mini of your choice, looking completely co-ordinated.
  • The Value of Opinion

    Gazimoff
    18 Sep 2014 | 4:11 am
    There’s a whole bag of controversy raging around the internet of late. Of subjectivity versus objectivity, of fact versus opinion, of divergence versus convergence. Who should write about games, what should they be allowed to say, what should even be considered as a game. There’s also been an incredible backlash that has pushed people out of gaming completely, and it’s been horrifying to watch. Anyone should be free to have an opinion on a game and share it publicly – you, me, anyone. The tools are cheap or free. Websites should also be free to hire who they want for those opinions.
  • The High Price of Founding

    Gazimoff
    10 Sep 2014 | 2:52 pm
    I have a concern, and it’s about the high price of MMO ‘founders packs.’ For a strong title that’s still early in development, it’s a great way to raise funds and bring in eager gamers to test the game out. But the status of being an early adopter comes with a cost, and it’s usually measured in dollars. I’ve seen studios charge as much as $150 to get into the alpha of a free-to-play title. Fundamentally, that feels wrong. With an unseen and un-previewed title, the risk for buyer’s remorse is huge. More importantly, however, I don’t think it’ll result in the right mix of…
  • WildStar Swag Competition – The Winners!

    Gazimoff
    9 Sep 2014 | 4:41 am
    A few weeks ago, I ran a competition to win some delicious WildStar swag that I’d managed to bring back from Gamescom. After being flooded with entries (my inbox is still trying to recover), I was really impressed with both the quality of entries, and by how much people said they had fun doing it. Picking winners has been tough, but I’ve eventually managed to select some. So, without further ado, here they are! In first place is Elthuria from Lightspire, with this snazzy spellslinger! In second place is Zoui, with this awesome Mordesh! And in third place is Aecius with this…
  • Competition: Win WildStar Swag!

    Gazimoff
    20 Aug 2014 | 6:42 am
    Thanks to the very generous people at NCSoft and Carbine Studios, I managed to make it back from Gamescom with a sack full of delicious WildStar swag! But, rather than keep it to myself, I wanted to share it with you fine folk. Here’s what’s on offer: First Prize: Plush Rowsdower & Gamescom Loot Code Second Prize: Blank Spiral-bound Book & Gamescom Loot Code Third Prize: Rowsdower-head phone cleaner & Gamescom Loot Code Seven runner-up prizes of a Gamescom Loot Code The loot code itself contains a number of in-game perks and items, including: Fancy-Pants Top Hat…
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